A Budding Scientist in a Fantasy World
Chapter 199
Alice continued staring at her new Perk for far, far longer than she should have, before she shook herself out of her thoughts. She had one more new Perk to pick, and two Perks to activate. Then... it was time to take her new Perk out for a spin, and see if she could finally make a [Fisherman] Class seed that worked as it was supposed to.
When Alice opened up the options for [Careful Enchanter], there were only three choices. The first Perk improved the precision of her mana control, with a larger boost while enchanting. It didn’t really appeal to her much. At this point, Alice wasn’t as focused on actual enchantments as she was pure mana constructs, and she didn’t think the precision of her mana control was the problem there. She was missing something fundamental to the process, and no amount of mana precision would help her fix that right now. Besides, Alice just didn’t think that this Perk was strong enough to merit being a level 45 Perk. There had to be better options. Thus, this Perk was discarded without much thought.
The other two Perks were much more interesting.
The first Perk would give her the ability to modify enchantments she made without redoing everything.
Construct Modification
Requirements: Careful Enchanter level 45 or higher, interaction with a mana construct, creation of a partially finished mana construct, Rarity 10 Achievement
Allows you to modify and manipulate already-created enchantments, especially enchantments made of mana. Works best on things that you created. No?v(el)B\\jnn
At first, Alice wasn’t entirely sure why she would want this Perk. After all, she could already ‘modify’ enchantments, at least to some extent. Sure, modifying an enchantment that already existed wasn’t easy... but it wasn’t impossible. Not to mention, even if she made an enchantment and it didn’t work, her usual go-to method for solving problems was just to start over. It was usually easier to examine a failed enchantment, figure out where she went wrong, and then start a new copy from scratch.
Then, Alice realized that this Perk was far more practical than she was giving it credit for.
She could start over just fine if she ruined one of her projectile bracelets or something... but Alice was currently trying to figure out how to make enchantments inside of human beings. That was, in a sense, what a Class seed was, wasn’t it? An enchantment based on the design principles of both monster cores and magic seeds.
It was much harder to fix a person once they got hurt than it was to replace a bracelet. This Perk made it easier to fix problems she made while minimizing damage to people.
Furthermore, if Alice had some sort of last-minute tweak she needed to make to her already made class-seeds later, this would be useful. That was... very nice, when Alice was trying to make an intricate combination of enchantments that she understood some of the mechanics of, while totally missing others. If she needed to ‘patch’ her class seeds, this would make it less of a pain in the neck.
The other Perk, however, was just as interesting.
Organic Enchantment
Requirements: Careful Enchanter level 45 or higher, attempt to enchant a human being, Rarity 10 Achievement, Enhanced Support from the System as a result of the Outworlder Perk (or similar), Moderate or higher understanding of how the System itself works
You gain a greatly improved ability to use humans as an enchanting material. Human hearts and brains become especially effective at retaining mana without harming the organs in question, and you can tether enchantments to them as appropriate physical anchors.
Alice was actually quite interested in both enchantments. Sadly, she could only take one... and she had a pretty darn good idea what she wanted.
{Organic Enchantment} just lined up with what she wanted far, far too well. She was also a bit interested in the perk description. One of the requirements was that she had to have at least some understanding of how the System itself worked. Since most of Alice’s research was devoted to fixing the System right now, Perks that required her to understand the System were obvious, important clues for her research.
Normally, Alice would still be leery of using other humans as test subjects, but combined with {Safety Analysis} and Jonathan’s ludicrous [Endurance], Alice felt much safer in doing small human experiments. Jonathan wasn’t a fool. If he thought one of Alice’s experiments was a danger, he wouldn’t let her proceed. Alice had no real ability to get through his mana resistance anyway, if he retracted his {Patient’s Consent}. Alice did her best to explain every experiment she did involving him, as well as the risks involved. He was free to say no at any time.
Since Alice had such a good research position to capitalize on {Organic Enchantment}, she decided to pick that one.
After picking her second Perk, Alice turned her attention back towards her two Perks that were off cooldown. For her System seed, Alice immediately added in stabilization mana and density mana. She decided to hang on to the other two ‘additions’ to her compound magic seed, in case she found a new type of mana that she needed or something. She also decided to leave out ‘pulling’ mana, at least for now. She still hadn’t quite figured out how the System’s version of Class seeds pulled in nearby mana, but she was pretty sure pulling mana wasn’t it. She would see if she could find a better alternative, and add it in if she got stuck.
Finally, Alice turned her attention to {Magic Modelling}. She decided to make a model of a fully functioning Class seed. It would take a while for her to ‘fix’ the image, but it was immediately relevant to her current research, and it would be good to have an example from the System. Maybe she could break down more of the intricate components of the model if she was careful and paid attention. Her previous two models had been of mana gems, so Alice was pretty happy with her magic models on that front. It was time to turn her attention to other parts of the System. Even if Alice suspected that she had gone in a slightly different direction from the original System’s design, she could still take inspiration from what she saw and integrate it later on, if she found something useful or necessary.
Soon, the little magic seed in Jonathan’s heart became a sphere. A few seconds later, the magic seed flashed with mana for a few seconds, and then fell silent.
Alice observed the rest of Jonathan’s body, and grinned.
All of the [Fisherman] mana in Jonathan’s body had been pulled into the magic seed. The magic seed didn’t show any signs of instability, either. It was constantly producing more stabilization mana, and that stabilization mana was sufficient to keep the [Fisherman] mana from pulling apart and drifting away.
However, Alice noticed that her new ‘magic seed’ didn’t look quite right. There were still several types of mana missing, and Alice wasn’t entirely sure whether the seed was doing its job correctly.
Still, even though the magic seed didn’t look quite right, and there might be problems with it, it was doing something. Alice started tossing more activations of {Safety Analysis} at the magic seed, just to make sure that nothing had gone horribly wrong and started killing Jonathan. But everything seemed fine.
“How do you feel?” asked Alice.
“I feel... fine?” said Jonathan, as he inspected himself. “In fact, I feel a bit different than usual. Ever since you had me start building up the prerequisites to become a [Fisherman], I’ve felt a very small urge to fish, even though it’s not really something I typically enjoy. It’s easy to push away, since I have a very high [Willpower], but I did notice it. However, I feel like that urge has decreased. It’s subtle though, and it might be an illusion.”
Alice tried not to start cackling madly in excitement. A moment later, she failed, and started giving out a full, witchy cackle that reverberated through the air and made Jonathan raise an eyebrow.
“I think it worked! Or at least, I got a partial success this time!” said Alice, so happy that she nearly hugged Jonathan, before deciding she really didn’t want physical contact with another human being today. Still, Alice continued cackling happily as she watched the mana in Jonathan’s body slither towards the newly made class seed.
“Do you have a new Class in your status screen?” asked Alice, in between wheezy cackles.
“Umm... I don’t,” said Jonathan.
Alice finally got her mad giggling back under control, and leaned in closer to Jonathan’s body to see what was going on. It only took her a few seconds to figure out why it wasn’t linked to the rest of Jonathan’s status screen – her newly made class seed didn’t have any display mana, or math mana inside of it. Naturally, that meant that while it was doing its job just fine, it wasn’t producing a result for Jonathan to investigate. Alice quickly used a bit of her remaining compound seed’s mana to manually hook up Jonathan’s [Fisherman] seed with his brain. She tossed a bit of math and display mana towards it to make sure everything showed up properly.
“How about now?” asked Alice.
“Hmm... I do see something. But I have no idea what it says. It looks like it’s in some kind of foreign language that I’ve never heard of before,” said Jonathan. “I think it looks like... there is letter that looks like a big pole, with two little flags sticking out of it? And then it’s followed by a little line that is standing upright, with a dot right on top of it...”
“Oops, one second,” said Alice, as she finally realized the problem. Jonathan didn’t speak English. She added in a bit of meaning mana to translate everything. “How about now?”
Jonathan squinted at the air in front of him, before he nodded. “My status screen now shows a new secondary Class. It’s called [Fisherman]. However, the Status Screen also says has the words (Flawed Seed) written right next to it. It’s also displayed as level 0, instead of level 1. I have never heard of a Class being stuck at level 0. How odd.”
Alice shrugged. She had kind of expected that the new magic seed wouldn’t work perfectly. She was just happy she had produced some kind of functioning result at all. It might not be perfect... but she had finally gotten somewhere. It looked like her magic seed suppressed the unusual personality transformations caused by mana, at least. Alice suspected that her ‘Class Seed’ wouldn’t give people Perks, so it was no wonder the System considered it a half-baked magic seed. Still, she had made a solution for the Class mana problem, at least. There were still several components that her magic seed was missing, and she would have to observe Jonathan for a while and make sure her seed didn’t have problems. However, she was at least half-sure that she had finally made a working Class seed of some sort. She could address the current crisis.
She thanked Jonathan for his assistance and willingness to let her experiment on him, and told him to immediately tell her if anything went wrong. Jonathan told her that he would let her know, and also told her that he would do some fishing to see if anything ‘odd’ happened while he generated more [Fisherman] mana.
Alice spent the rest of the day as a mess of emotions, veering between anticipation, hope, and crushing anxiety that she had missed something that would cause the whole thing to collapse. This continued long after dinner, and that night, Alice tossed and turned on her bed. It had been half a day since she had given Jonathan the new version of her seed, and there hadn’t been any issues so far. Had she really done it? Would her test succeed?
As she lay in bed, thinking about her next steps, and her fears and hopes, she was dragged out of her thoughts by a gentle knocking sound on her door. She got out of bed, made sure her appearance was presentable, and then opened the door. On the other side stood Cecilia.
“Ethan wanted you to know. Allira found the Society base. We’ll raid it in two days,” she said.