Anti-War Game: Starting from Normandy Campaign
Chapter 88 - 85 [Blitz the Soviet Union] (3.8k)
CHAPTER 88: CHAPTER 85 [BLITZ THE SOVIET UNION] (3.8K)
The old hunter looked anxious and turned to Duan Yu:
"Young Olga, go quickly and warn the villagers to hide."
"I’ll hold them off!"
This left Duan Yu completely dumbfounded:
"You’ll hold them off?"
You don’t seem like the kind that can take on tanks?
The old hunter didn’t have time to respond to Duan Yu, dragging his lame leg as he quickly walked into the wooden house, searching for something, while Duan Yu snapped out of it and ran towards the village.
After running less than a hundred meters, he faintly heard the old hunter cursing from behind.
Bang!
A gunshot startled Duan Yu to look back.
He was frozen.
The old hunter’s wooden house was now set ablaze, with thick black smoke rising to the sky.
Beside the wooden house, the old hunter held his worn-out old rifle used since World War I, aiming at the distant tank armor cluster.
Bang!
The old hunter fired again, loudly cursing, apparently trying to attract the attention of the Imperial Tank cluster.
Meanwhile, the tank armor unit in the distance noticed the anomaly here, slowed down, seemingly pondering something.
But within just a few seconds, the dense tank armor units continued to accelerate forward.
The Imperial tank armor unit began speeding up, heading deep into the border.
The old hunter raised his gun, cursing as he was about to pull the trigger.
Boom—!!!
A tank shell directly hit the burning wooden house, the explosion spreading, snuffing out the flames, and the old hunter’s figure was instantly shattered.
The massive shock brought Duan Yu back to his senses.
He completely did not anticipate the game plot to take such a ludicrous turn, roasting a deer leg one moment and playing deadly escape the next?
What the hell was that?
Seeing a tank breaking away from the group, charging towards him, Duan Yu disregarded everything, scrambling and crawling towards the village.
A muffled sound.
The shell hadn’t arrived yet, but the sound already came.
The next second.
The searing airwave from the shell scraping past Duan Yu’s ear caused his hair to stand on end:
"Crap!!!"
The huge impact exploded less than ten meters in front, and Duan Yu shared the old hunter’s fate, shattered... The game screen went pitch black, returning to the main interface.
He wasn’t the only streamer to encounter this.
Returning to Celestial Shark Live, in the game zone, under the World War II: Empire’s Rise category.
At this moment, many streamers could be seen suddenly looking terrified, then the screen turned pitch black, but almost all were players from the Soviet Union.
Though some Soviet Union players appeared completely unaffected.
Within World War II: Empire’s Rise, this sudden scene directly blew up the player forum, many have already been killed by the Imperial army.
Casually clicking on a post asking what happened, it’s filled with confused players.
[Damn? What happened exactly?]
[Why are so many killed?]
[Game bug? NPC uprising?]
[Oh my god, how could this be possible.]
[Crap! I was just trying to flirt with an NPC girl in-game, and a tank shell came down.]
[Hilarious, live and die together, blessings.]
[Polestar Official Website updated, go check it out!!!]
Hearing someone say this.
Players rushed to Polestar Official Website to see what happened.
However, upon entering the website.
There’s no update announcement, only a live map in the upper right corner, and upon enlarging, a huge outline representing the Empire’s color appeared.
Heading deep into the Soviet Union border.
And on the map, small dots began to light up, then displayed player information, while the map at the spots where the dots lit up gradually showed clearer details.
Soon players realized these were players submitting data.
Then players started uploading their death locations and information to the Polestar Official Website.
With more information submitted, a battle line over two thousand kilometers long stretching from south to north, covering the entire junction of Empire and Soviet Union gradually became clear on the map.
The live map also added a chat function.
In the bottom chatroom, players were shocked as they watched the map change subtly:
"This battle line is too long, can Blitzkrieg even be played like this?"
"I’m still confused, fighting Blitzkrieg over such a vast land of the Soviet Union, absurd isn’t it?!"
"The key isn’t whether it’s absurd but the fact it’s really happening."
"This side of the Soviet Union hasn’t organized effective defenses, the Empire is advancing too fast."
"How to supply such a long battle line? Whoever came up with this attack plan is either a genius or a madman...."
"Fighting across the entire line, targeting three main cities at once, trying to take out all major Soviet cities in one go."
"Speaking of which, how can there not be military experts to analyze such a situation? @Shi Jun Talks Military"
"Hilarious, this guy can’t even beat ordinary Imperial generals, can he understand the map?"
"So everyone who died was at the Soviet Union’s border?"
Players have realized why so many have died.
Turns out they’re all at the Soviet border, but looks like... those inside will be next, the Empire’s advance is too fast.
At this moment.
Inside Polestar Company.
[Emotion Value +28419.]
[Emotion Value +31812.]
[Emotion Value +248....]
The Empire’s sudden action generated a large amount of Emotion Value from the players.