Death Mage with an SS-Rank Talent
Chapter 303
CHAPTER 303: CHAPTER 303
After returning home, Aaron went to my room to use the scroll. He couldn’t wait any longer. There are more than two million FSPs present on the status, which have been sitting there for some time.
As long as he could unlock a Special Attribute, he could start to dump them again into his attributes. Those points were just sitting there, which can be considered a waste. He wasted a long time getting his hands on an item like this, and finally, there is one.
He quickly used the scroll.
--
[You have used Random Attribute Awakening Scroll.]
[You have unlocked Dexterity.]
--
"Dexterity, that doesn’t sound like a special attribute", Aaron muttered to himself.
"I thought with my Luck at max, I thought, things would always go in the way I wanted", Aaron thought to himself, thinking why he unlocked Dexterity, instead of something like Luck.
What Aaron didn’t know was that having full luck value doesn’t mean one would get the highest possible every time. The universe would always try to balance things out.
So, having the highest luck, in situations where he has to get 100, he would get 99, and that 1 would be used when he was supposed to get -1, making it 0. No losses, but also no profits.
Without him knowing, many things happened that protected him in one way or another. It was a good thing that he maxed out his luck, or else he would have been facing some serious troubles.
---
"Ah, well, it is what it is. Let’s see what my dexterity is", Aaron resigned his fate about unlocking Dexterity, not some cool attribute.
"Status"
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Name: Aaron Skyhart
Age: 19
Bloodline: Death Swallow (SS-Rank)
Physique: Death Physique (SS-Rank)
Talent: Supreme Growth (SS-Rank) (Unique)
Class/Profession: Death Mage, SS-Rank
Grade: Epic
Rank: 5
Level: 1,100
Vitality: 10,000 (+30%)
Strength: 10,000 (+30%)
Stamina: 10,000 (+30%)
Agility: 10,000 (+30%)
Intelligence: 15,000 (+30%)
Wisdom: 15,000 (+30%) (+102.30%)
Health: 100,000 (+30%)
Mana: 150,000 (+ 30%) (+102.30%)
-
Death Energy: 150,000 (+30%)
Perception: 15,000 (+30%)
Luck: 100 (Max)
Dexterity: 7 (New!)
-
Skills (Active): Summon Skeleton (10230/10230) (Gold Rank 1); Death Lash (Rank 9); Sprint (Rank 8); Death’s Disguise (Bronze Rank 1); Summon Ghost (10230/10230) (Gold Rank 1); Mana Ball (Rank 9); Death Gaze (Bronze Rank 4); Death Drain (Bronze Rank 1); Insights (Rank 9); Analysis (Bronze Rank 1); Death Prison (Bronze Rank 1); Mana Shield (Rank 9); Death Lock (Rank 9) (110m); Death Touch (Rankless); Summon Lich Mage (38/38) (Platinum Rank 1);
Skills (Passive): Mana Regeneration (Bronze Rank 4) (+620%); Dual Cast (Bronze Rank 9); Spectral Wisdom (Rankless); Status Veil (Rankless); Death’s Embrace (Rankless);
Resistances (Passive): Poison (Bronze Rank 9); Light (Bronze Rank 9); Death (Bronze Rank 9); Fire (Bronze Rank 9); Lightning (Bronze Rank 9); Dark (Bronze Rank 9);
Trait: Kissed by Luck;
Free Status Points: 2,490,280
Skill Points: 803,105
Items: Death Illusion Pendant; Bone Ring; Death Devourer Ring;
Blessing: Silvermoon Blessing;
--
Each point of increase in Dexterity consumed 10 FSPs. For a 993 increase, it consumed 9,930 FSPs in total. It was not costly at all.
The normal attributes gained at 1:1. If he wants to improve the attribute by 1, one has to use just 1 FSP.
For Perception, that changed to 1:10, similar to that of Dexterity.
Luck stood at 1:50,000, which meant he burned 50,000 FSPs for an increase of 1 in value, the highest he had to spend when it came to increasing his attributes.
He would have thought to dump more in Dexterity, but he felt that the sudden increase was more than enough for the day. So, he stopped.
Seeing that the chances of getting more scrolls that can unlock his attributes are very low, Aaron decided to increase other attributes as well.
All attributes that can be improved were increased by 1,000 points each, which consumed 6000 FSPs for the main six, but perception burned 10,000 FSPs alone, which meant 16,000 FSPs in total.
In addition to those, he changed a few more in his status panel, a few things that he had let stay like that for a long time.
The new status panel has a few more changes than just the attributes.
--
Vitality: 10,000 (+30%) 11,000 (+30%)
Strength: 10,000 (+30%) 11,000 (+30%)
Stamina: 10,000 (+30%) 11,000 (+30%)
Agility: 10,000 (+30%) 11,000 (+30%)
Intelligence: 15,000 (+30%) 16,000 (+30%)
Wisdom: 15,000 (+30%) (+102.30%) 16,000 (+30%) (+102.30%)
Health: 100,000 (+30%) 110,000 (+30%)
Mana: 150,000 (+ 30%) (+102.30%) 160,000 (+30%)
-
Death Energy: 150,000 (+30%) 150,000 (+30%)
Perception: 15,000 (+30%) 16,000 (+30%)
Luck: 100 (Max)
Dexterity: 7 1,000
-
Resistances (Passive): Poison (Bronze Rank 9) (Silver Rank 9); Light (Bronze Rank 9) (Silver Rank 9); Fire (Bronze Rank 9) (Silver Rank 9); Lightning (Bronze Rank 9) (Silver Rank 9);
Free Status Points: 2,490,280 2,320,350
Skill Points: 803,105 47,105
--
Aaron increased his resistances, almost all that he has, except for Death and Dark, to Silver Rank 9 from Bronze Rank 9.
Resistances are very important for survival. He didn’t have enough to improve all. So, he chose the best to improve from the ones he has.
Poison is a danger to anyone.
Light, Fire and Lightning skills have a better chance of restricting undead. Also, Fire was the most available element among the ones he had resistance to.
For each Resistance to reach such rank, he had to spend 189,000 SPs, which was a total of 756,000 SPs in total. In the end, he has less than 50k in the SPs section.
---
"Now that was done, there was one decision that I had to make".
"Who should I give the attribute-improving crystal to? Father or Mother?", he started to wonder.
If Aaron hadn’t found the attribute unlocking scroll, he would have taken two crystals for improving attributes, but now he has only one item. So, he has to choose who he should give it to.