Online Game Era: Hundred Times Reward
Chapter 35 - A Diamond Equipment With No Attributes!
Chapter 35: A Diamond Equipment With No Attributes!
“Ding, congratulations on achieving the first kill of a Gold-tier BOSS: Reputation +5000, Luck +2, Gold Coins +50, Experience +50,000.”
“Triggered the [Hundredfold Reward] effect. Your final reward is: Reputation +500,000, Luck +200, Gold Coins +5000, Experience +5,000,000!”
???
First kill of a Gold-tier BOSS?
Jiang Chen was slightly stunned, then carefully checked his system notification bar and indeed saw he had received a huge amount of rewards. Not only that, the [Hundredfold Reward] had been triggered.
As the Purple Horned Python King crashed to the ground, another pleasant voice rang in Jiang Chen’s ears.
“Congratulations on successfully killing the BOSS Purple Horned Python King. Gained Experience x100,000!”
All right then…
Killing one Gold-tier BOSS gave a total of 5.1 million experience points.
At the same time, several beams of golden light rose under Jiang Chen’s feet, directly boosting him up five levels in one go.
[Level: Lv17 (640,000/1,100,000)]
Leveling up granted him a total of 65 free attribute points. His distribution plan was: 10 Agility, 3 Strength per level. Ultimately, he allocated 50 points to Agility, and 15 to Strength.
Aside from the experience, the other rewards were also astonishing.
Reputation was directly boosted by 500,000—a terrifying figure. From the fact that a normal first kill of a Gold-tier BOSS only gives 5,000 reputation, this difference was clear.
Reputation points can be used in the main city to exchange for titles, equipment, items, etc.—essentially functioning like a special currency. Additionally, they also improve NPCs’ attitudes toward the player.
As for Luck, there’s no need to elaborate—it’s an extremely precious hidden stat for players.
It affects drop rates, item quality, quest chances, and more. Extremely rare and highly sought after.
This time, Jiang Chen triggered the [Hundredfold Reward] effect and hit the jackpot—200 points in Luck.
Even a level-100 player might not have that much.
And then there were the 5000 gold coins. The official exchange rate for gold coins had remained stable: 500 yuan per coin. That was equivalent to 2.5 million Chinese Yuan.
All in all, this time he had truly hit the motherlode.
Besides, Jiang Chen hadn’t even looted the corpse yet. Who knew what kinds of items it would drop?
Eagerly, he reached out and laid his hand on it.
“Ding, congratulations on obtaining loot: Poison Gland…”
“Ding, congratulations on obtaining loot: Venomous Fang…”
“Ding, congratulations on obtaining loot: Snake Skin…”
“Ding, congratulations on obtaining loot: Snake Gall…”
What the hell, all crafting materials?
Even with his usually good temper, Jiang Chen couldn’t help but twitch at the string of materials he pulled out.
He quickly continued looting, and soon pulled out another pile of snake meat. Still unwilling to give up, he kept digging.
Suddenly, he felt a jolt in his spirit. He had finally touched a small metallic item, followed by a pleasant system notification.
“Ding, congratulations on obtaining loot: Ring of Storms (Silver-tier).”
“Triggered the [Hundredfold Reward] effect. You’ve obtained: Ring of Bloodlust (Gold-tier)!”
Jiang Chen opened his hand, revealing a crimson ring lying in his palm.
Gilded ruby red, like flowing blood—just one look told you this wasn’t a common item.
Its appearance was a perfect match for its name. Jiang Chen hurriedly checked the stats.
[Ring of Bloodlust]
Tier: Gold-tier
Attributes:
+20% Attack Power
+20% Attack Speed
+10% Critical Chance
+10% Critical Damage
Special Effects:
[Bloodlust Fury]: When activated, grants 5% Lifesteal and +100% Attack Speed for 60 seconds. Cooldown: 60 minutes.
[Effortless Mastery]: Ignores level requirement.
Level Requirement: Lv30
Strong!
Super strong!
A single ring provided +20% attack power, +20% attack speed, +10% critical chance, and +10% critical damage—absolutely tailor-made for archers.
Not to mention the first three attributes, even that final “Critical Damage” was insanely overpowered.
As a hidden attribute, Critical Damage increased by 10% meant: If base crit damage was 200%, it now became 210%. Brutal.
The most insane part was the last effect—it was an active skill.
Basically, it gave the wearer one extra skill compared to others.
And that skill’s effect was outrageous. Lifesteal was extremely rare, especially in early game stages. Its unexpected appearance this time was entirely thanks to the [Hundredfold Reward].
With 5% Lifesteal stacked on [Thunder Infusion], the healing effect was effectively 30%—enough to turn Jiang Chen into a battlefield sustain master during large-scale fights.
On top of that, the +100% attack speed was excellent. With his current speed, five arrows per second wasn’t a dream. It’d be like firing a [Barrage Arrow] every time. Just the thought was terrifying…
The other special effect of the ring was [Effortless Mastery]—no level restriction. Jiang Chen didn’t hesitate and equipped it immediately.
Continuing to search the Purple Horned Python King’s corpse, the next second he pulled out a piece of fabric.
He looked closely—and was even more stunned.
“Congratulations on obtaining loot: Hunter’s Veil (Gold-tier).”
“Triggered the [Hundredfold Reward] effect. You’ve obtained: Cloak of the Prison Shadow (Diamond-tier)!”
…
[Cloak of the Prison Shadow]
Tier: Diamond-tier (Unique)
Attributes: None
Special Effects:
[The Hidden One]: Upon activation, instantly enter Stealth mode. Increases movement speed by 25%. Exiting Stealth upon attacking or being attacked.
Mana Cost: 5 points/second
Cooldown: None
[Prison Shadow]: Upon activation, instantly enter Stealth mode. Increases movement speed by 50%, Attack Damage by 50%.
Killing players doesn’t trigger Red Name status, allows anonymous attacks and anonymous chat.
Does NOT exit Stealth upon attacking, only when hit.
Cost: 3 points of Sin Value per second
Cooldown: None
Level Requirement: None
…
Upon seeing the stats, the first thought in Jiang Chen’s mind was something along the lines of “MMP”.
No attribute bonuses? And they call this a Diamond-tier item?
But then he was shocked—the cloak actually grants invisibility!
You have to know that Stealth has always been an Assassin-exclusive ability. Jiang Chen never imagined that, as an archer, he could go invisible—and it only consumes Mana. Compared to the Assassin’s cooldown-limited [Sneak], this was way better.
Even scarier was the second special effect [Prison Shadow]—no red name when killing, and you stay invisible even while attacking. That was terrifying.
The cloak’s effects were bizarre, and so was its resource consumption. Its skill consumes ‘Sin Value’.
Sin Value is a negative record gained when a player kills another player—each kill gives 1 point.
In other words, to maintain constant invisibility, you must kill continuously—at least three kills per second to sustain [Prison Shadow]’s effect.
It was practically training the player to become a slaughter machine. But Jiang Chen was quite into it…
If he ever put this item on the market, the big guilds and corporations would definitely fight over it with astronomical bids. With this cloak, one could cultivate a fearsome assassin—perhaps even become a nightmare for players across the world.
Naturally, Jiang Chen wasn’t that stupid. A piece of equipment this special was best kept for himself.
No explanation needed—he put it on right away.