Rebirth Of The Noble Mage Behind The Scenes
Chapter 499: 17 Anonymous Letter
Chapter 499: Chapter 17 Anonymous Letter
Having stored away the nameplate, the Last Dragon Descendant was on the move to head toward the location of his Task. It was at this moment that a Message Pigeon suddenly appeared out of nowhere and landed on his shoulder.
The Elf glanced at his panel, where a new unread message was sitting in his inbox.
The content seemed to be trying to bribe him into becoming an undercover agent, to help pass on confidential information between the Secret Ceremony Society and the White Light Club.
What’s peculiar was that the sender’s location was covered by a black mass, making it impossible to see the specific nickname.
“It must be someone from Silver Blue or Star Dust again. Do I look like the kind of person who would go undercover? Even if I retreated ten thousand steps, they don’t even dare to mention the price, showing no sincerity at all.”
Muttering to himself, the Last Dragon Descendant turned off the panel.
This was a new feature launched after the latest system update—the anonymous letter.
Indeed, much like the letter he had received before the system update, which contained Zero Charge’s real address and family relationship information.
Because of his phone call back then, Zero Charge, a gamer with a storyline talent discovered by Silver Blue Esports, had to temporarily leave the game due to family issues. This had become a joke widely shared in the esports circles.
At that time, the phone number he contacted Zero Charge’s father with had also been dug up, seemingly coming from a former professional team captain from the rival White Light Esports.
At this point, it all seemed clear. The White Light Club considered Zero Charge a threat, so they sneakily crippled Silver Blue with a trick, preventing it from logging into the game for several months.
And since real time and game time operated on a 12.5 to 1 ratio, by the time Zero Charge returned to the game, the first squad might have already advanced several years within the game.
Even if “Mysterious Era” was unlike other games where one could respawn indefinitely, entering a few months late wouldn’t pose too much disadvantage, but being years behind in development would mean missing out big time.
The Last Dragon Descendant was then inexplicably asked by the White Light Club to come over and detail how everything had transpired.
At that time, out of fear, he dared not divulge the truth but made up an excuse about making the call on a whim after hearing about it from a friend.
It’s only after all this time that he gradually came to his senses.
The one instructing him to make that call was probably not some supernatural entity.
But rather, an opponent of Silver Blue Esports or Zero Charge himself who had researched his family situation. However, due to certain reasons, they were not in a position to present themselves and thus opted to send that hint through an anonymous letter.
As for that initial anonymous letter, it could very likely have been some sort of one-time-use item as well.
And the person not wanting to expose their identity was possibly someone familiar with Zero.
Having realized this, the Last Dragon Descendant couldn’t help but self-mock, feeling he might have been too immersed, leading to his assumption of supernatural forces within the game.
Of course, it wasn’t all his fault. After all, the world was incredibly realistic with the behavior logic of the original inhabitants and the world setting’s interactions, leaving no trace of falsehood anywhere.
………
On the other hand, after making contact with the Last Dragon Descendant, Anvis no longer paid attention to this matter.
Gathering basic information on a female actress was a small matter that didn’t necessitate the use of family power. Letting the players investigate was sufficient.
There might be potential issues with her, but this was an excellent opportunity to assess the capabilities of the Last Dragon Descendant.
What he was focusing on now was the operation of the Secret Ceremony Society.
Despite being a civilization where players constituted over ninety percent of the population but still managed stable development, the existence of the Secret Ceremony Society had attracted much attention, even startling the Olivendi Family with this ‘experimental force.’
Currently, a major headache for the high echelons of the Empire is how to manage the sudden appearance of tens of millions of foreigners.
In their view, the player community is a huge unstable factor, not only are their thought patterns difficult to understand, but they also possess a frustrating ability to resurrect.
This results in death threats failing to deter as expected, thus preventing them from managing players using conventional methods applicable to ordinary civilians and Low Rank Professionals.
Moreover, the behaviors of these foreigners are notoriously odd. Whether it’s stealing goods from a store and then selling them back to the store owner; or breaking into houses at night to wake up the homeowners just to ask if they need help, they are capable of doing it all.
Some even suspect that the brains of these people from the ‘Sunken Continent’ have been affected by powerful Magic Fluctuations during their magical rebirth in the last miracle.
However, in the Secret Ceremony Society established by Anvis, these issues seem to have been mitigated, with foreigners showing unexpectedly stable emotions and even functioning normally at work!
This stability is crucial in attracting attention, as many are eager to know how best to manage the order of the players.
The experimental areas allocated by Anvis for the players to build cities result from decisions made after consultation with the high ranks of his family.
Otherwise, although he is the son of the current Family Head, he would have no right to reallocate the family’s territory, even if some areas were previously uninhabited.
The experimental results so far show that allowing players to build their cities can be surprisingly effective.
The key point is that it gives many players a stable way to gain Experience without having to independently seek out Tasks.
Independent players don’t need to risk death to grind for upgrades, while the Big Guilds are striving to compete vigorously for Anvis’s Rewards.
To stimulate the activity of the players, Anvis announced in the Secret Ceremony Society during the initial city-building arrangements:
Once these cities are fully completed, the top three contributors within the society will respectively receive 15%, 10%, and 5% of the commercial land in the core area of the city for a hundred-year operating right, as the top Awards.
Moreover, this qualification is transferable.
This is the first time among all Indigenous Forces that the right to manage a territory has been freely granted as a Task Reward to foreigners. Even though it’s just a new city, the reward is still quite enticing.
Because the sites Anvis has chosen to build cities are deliberately picked, nearly every city is located near some scarcely inhabited dangerous regions, very convenient for players to seek treasures and gain experiences by eliminating wild creatures.
Also, these cities act as a natural defense line against the Beast Tide that would emerge from these perilous lands during winter, rather than directly attacking other indigenous towns.
As the first few cities built by players themselves, these Big Guilds who received the rewards also naturally promote these places, which might well develop into several real main cities for players in the future.
Anvis knows that his current arrangement of letting players build cities is probably being closely watched by many in secret, and likely to be imitated by others as well.
However, that doesn’t matter, because he just needs to be the first to attract enough high-end players to the Secret Ceremony Society.
He is well aware that the players will become a very strong force in the not too distant future.
Currently, due to years of war, the mainstream player community has reached the Fourth Rank, facing the first gateway from ordinary players to high-end players, their First Transformation Task.
Players’ characters do indeed possess something known as ‘Talent.’
Based on various choices made by players previously in the game, the difficulty of each person’s First Transformation Task varies.
Some who consistently grind and battle monsters and who randomly have bodies with good Talents, or who have consumed treasures that improve Talent, might have tasks like a deep meditation or a hearty battle.
Whereas those who have chosen shortcuts by using Magic Potions that leverage future Talent for fast leveling, might have a task such as slaying a dragon and bathing in Dragon Blood.