The Dark Rebirth of Pandora: Revenge of the Abyss
Chapter 353: Route of a Great War
"...Hmmm..." I lay some papers on the table, analyzing various things, finally the kingdom sent me a "War Project" that outlines the basis of the war plan, I can say that this represents about 80% of what will happen.
"This is...interesting" I observe the path, it's more or less as expected, they will follow a path close to the elven kingdom and apparently they have already obtained permission to use this route.
Along with the permission of the mermaids, they used ships following the sides of the continent going to a "blind spot" on the edge of my territory, of course a simple and efficient movement plan.
After all, they will follow a path that the demons do not have access to, which will allow them to avoid surprise attacks, relatively fast and safe movement, and finally will allow the heroes to be moved to an advantageous area with the element of surprise as a focus.
Of course, while they send part of the troops to attack frontally to distract my troops, it won't be that simple, first of all, I already knew about it, so troops are already preparing the area.
In addition to the division of armies that is also already prepared, I will also only send part of the army to the front line and take the rest with me, apart from the "teleportation traps" that I'm thinking of using.
I want to separate troublesome people from the regular troops, so I'm thinking of using a type of trap that activates when it senses a large amount of magic, causing powerful people to be sent to areas where my strongest troops are.
For example, the Captain of the Royal Guard, whom I would love to send to face Lilith, who is an incredibly powerful monster.
'Every day, my sweet revenge is getting closer...' A few months, it's just a few months away, probably I'll only have one more birthday before the war starts.
They mobilized in an impressive way, they just didn't count on me already anticipating every step and taking countermeasures, even the permission for them to use the ocean was only obtained thanks to me.
"The plan is very good" I analyze the deeper data of the route, you can't deny that the strategist who formulated the points did an excellent job, even in weak points of my territory.
'But I can't let information about the movements of my troops leak...' If they know I'm making suspicious movements with my troops, they can change their plan, so I think it's worth moving troops through teleportation.
This way I can move them when the war starts and the humans are already on the ocean route, since at that point they can no longer easily receive external information.
"But the cost..." The cost of magic to move hundreds of thousands to millions of troops will be absurd, not even the humans will try to use magic for this and have decided to use many ships.
To avoid suspicion, moving troops by teleportation is the best, but it's also so absurdly costly that it would consume magic equivalent to several of me, which is currently too high a cost.
"Numbers...hmmm...maybe..." I think of a possibility, if the problem is the magic, I don't need to use just the magic I have or the magic of the strong, I can simply steal a portion of the population's magic.
Magic naturally regenerates, so if I can get some method of stealing 10% of the magic of everyone in my kingdom, along with part of the ambient mana, I can accomplish this.
'I have to create a massive teleportation magic to be able to do this...it will take a little longer but I can do it' They are my people, and as such, it is their duty to provide support in the war.
"Okay, route, general plan, means of doing it seem good enough...the only thing left is to check the biggest of all problems...supplies..." The humans have found a way to have supplies in the war even at a distance.
And this way is not something I can replicate, my territory does not have enough food to sustain a war for so long, and if troops are not fed, they will become weak, I need to find some way to have more military supplies.
'I can't take from the people for the war, this would reduce the power of the population and in case of emergency it would not be possible to send common demons to war...'
"Hmm, food has always been the biggest problem..." Since the beginning, food in my kingdom has always been scarce, since I was born, food has been controlled in an obvious way, and even though I've always had more food than I needed, it was obvious that the people didn't.
And although I've been able to partially address the problem over time, it's never been completely solved.
"Maybe...I should..." I think of a possibility, if I use healing magic on living beings, we can theoretically extract meat from them indefinitely, like a large healing barrier where we can tear the meat from living beings to give to the people.
"No...that would fail" Although in theory the meat would be infinite, the reason for the failure is that the healing magic has limits, after a certain amount of healing continues, it weakens, so a being that was subjected to having its meat torn out and then healed would die after a while.
"Food...how can I make a lot of food in an infertile land, a dangerous and hostile territory, and in a massive, but stable quantity..." For the war, a supply of water and food are mandatory.
The water supply is easy to deal with, we have relics to purify the miasma of the water and thus transport water or make it would be easy.
"It's fucked up...having to solve such a complex problem in so little time" Hunger has always been a problem that has accompanied the majority of living beings, as the population grows, food production never manages to keep up.
'Cannibalism is not an option either...eating monsters is also not viable because most of them don't have what is necessary in nutrients or are too poisonous, or have a body that is not edible...' There are few viable options for a war.
"Wait...why the hell am I trying to limit myself to simple-scale solutions? I don't need to solve the permanent hunger problem, just the momentary hunger of the war..." I just had an epiphany, if it's for the war, I know a possible method of having food all the time.
Of course, this will only work during the war, it's not a solution to maintain it all the time, but if it's during battles with thousands of lives at stake, this idea is functional.
"A magic that converts all dead beings into neutral food...I think I can do that if I use my body as the main structure...from dead bodies, whether human or demon, I should be able to get meat, bone meal, oil, and concentrated nutritious minerals" I think about this possibility.
A massive magic that will cover the entire demonic territory, it will cause dead bodies to be "absorbed" and converted into neutral food, I will use the bodies of allies and enemies to become the food.
Since it's a war, dead bodies won't be lacking, I doubt this war will end as quickly as the war against Aokitsu, so it's a war that will last for a considerable time.
This method is viable because as enemies and allies die, we will have food, and as long as I'm alive, this magic will remain active all the time, of course it will have a considerable mana cost, but I have such a high recovery rate that I can do it without problems.
I just need to automate the magic so I don't have to stay focused on it, so using my body as a pillar, this magic will practically transmute everything that dies in combat into food, and this food will come out in a pre-prepared magic circle in a safe area.
Does this idea combat hunger in the long term? Clearly not, it only works as long as deaths occur in the war, but for the war it is enough, after the war this magic becomes useless.
Because it will convert everything that dies into food, but with a clear definition, only demons, elves, dragons, semi-humans, and humans from the war, in short, only allied and enemy troops regardless of type, after all if 100% of everything that dies in the territory became food, the animals, monsters, and other beings would be left without food after hunting.
I can't destroy the ecosystem just to have a little food, so this magic is limited to dead beings within the battlefield of the war, so I'll need to create an obvious limit.
The magic needs to analyze the corpse, recognize what the corpse is, and only then convert the corpse into supplies, fortunately this should be easy to do.
'This is good enough, with this I don't need to keep thinking about how to solve hunger for now...' It's obvious that I'll still try to solve the food problem, but the current war is more important.
So it's better to just solve the momentary hunger and think about long-term hunger when we've already won.
"Okay...so I need to create a teleportation magic that steals mana from the environment and the common people, I need to create a magic that converts the dead in the war into supplies, and finally I need to adjust general plans..." Looks promising.
If I have a better idea to deal with hunger, I'll change to it, but for now I already have many ideas and this seems the best, after all my universe is still too small to produce food for my people.
It all comes down to me being stronger, when I have much more power than I do now, my universe can become so large that it will solve the hunger problem, but for now I have to rack my brain thinking of ideas.
After all, I have to be alive, if I die all these ideas for the future will turn to dust.
"Okay war...let's see how functional my plans will be" If everything goes wrong, well...I'll find a way at the time, after all, adaptation has always been a strength of my race.