Chapter 136 136: The Territories of Albrecht 2492 - Warhammer Fantasy:Steel and gunpowder - NovelsTime

Warhammer Fantasy:Steel and gunpowder

Chapter 136 136: The Territories of Albrecht 2492

Author: Chill_ean_GUY
updatedAt: 2025-09-02

Imperial City of Reinsfeld – Year 2492 IC

Total population: 72,000 Growth rate (births): +6.0% per year

Status: Elevated to official city status under Imperial law

Dominant culture: Reikland (52.63%)

Demographic trend: Rapid growth driven by eastern migration and economic attraction

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Province / Region Population Percentage

Reikland 36,000 52.63%

Talabecland 8,208 11.40%

Ostermark 7,582 10.53%

Middenland 6,314 8.77%

Ostland 5,054 7.02%

Averland 2,527 3.51%

Stirland 2,527 3.51%

Hochland 1,894 2.63%

Nordland 1,894 2.63%

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Primary Industries:

- Agriculture: legumes, wheat, potatoes, and livestock

- Processing economy: distilleries and liqueurs

- Manufacturing: tools, glassworks, soap, furniture, clothing

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Imperial City of Merxheim – Year 2492 IC

Total population: 40,000 Growth rate (births): +7.5% per year

Status: Recognized as Imperial city under Imperial law

Dominant culture: Bretonnian (45.00%)

Demographic trend: integration between Bretonnian settlers and Imperial migrants

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Province / Region Population Percentage

Bretonnian 18,000 45.00%

Marchlander 12,000 30.00%

Reikland 8,000 20.00%

Averland 1,200 3.00%

Talabecland 800 2.00%

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Imperial City of Stahlberg – Year 2492 IC

Total population: 56,000 Growth rate (births): +7.0% per year

Status: Recognized as Imperial mining city under Imperial law

Dominant culture: Bretonnian (46.43%)

Demographic trend: Strong Bretonnian presence integrated with Imperial mining traditions

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Province / Region Population Percentage

Bretonnian 26,000 46.43%

Marchlander 14,000 25.00%

Ostland 7,000 12.50%

Ostermark 5,000 8.93%

Reikland 4,000 7.14%

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Primary Industries:

- Iron mining and smelting

- Tin extraction

- Coal mining

- Cotton production via greenhouse complexes

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Imperial City of Marienburg – Year 2492 IC

Total population: 90,000 Growth rate (births): +2.0% per year

Status: Restored Imperial city, major trade hub of the Reik

Dominant culture: Marienburger (66.67%)

Demographic trend: Cosmopolitan growth under Imperial administration, reinforced by migration from Imperial provinces

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Province / Region Population Percentage

Marienburger 60,000 66.67%

Reiklander 5,000 5.56%

Middenlander 3,500 3.89%

Talabeclander 3,000 3.33%

Averlander 2,500 2.78%

Stirlander 2,000 2.22%

Ostlander 2,000 2.22%

Ostermarker 2,000 2.22%

Nordlander 1,500 1.67%

Hochlander 1,500 1.67%

Kislevite 2,500 2.78%

Tilean 2,000 2.22%

Estalian 1,500 1.67%

Bretonnian 1,500 1.67%

Nipponese 1,000 1.11%

Cathayan 1,000 1.11%

Arabyan 1,000 1.11%

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Primary Industries:

- International and Imperial river trade

- Banking, finance, and mercantile guilds

- Shipbuilding

- Fishing, preserved foods, and saltworks

- Import/export of luxury goods from Cathay, Araby, Tilea, and Estalia

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Province of Westerland (excluding Marienburg) – Year 2492 IC

Total population: ~710,000

Status: Restored Imperial province under direct administration

Capital: Imperial City of Marienburg (not included in this count)

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Population Distribution:

- Marienburger (towns & villages) 10,000

- Bretonnian settlers 700,000 (recently arrived, in process of resettlement)

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Demographic Notes:

- The Bretonnian settlers arrived only weeks ago and are still being resettled across the province.

- The landscape outside Marienburg is dominated by vast marshes and wetlands currently undergoing drainage works.

- Numerous new villages and hamlets are being laid out to accommodate the settlers, often under direct oversight of Imperial engineers and guild surveyors.

- The Imperial administration envisions Westerland as the future "Granary of the Empire," with fertile reclaimed lands dedicated to intensive agriculture.

- Social integration is in its earliest stage; Bretonnian communities are being reorganized into Imperial taxation, parish, and military structures.

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Primary Provincial Economy (in development):

- Land reclamation: drainage of swamps and marshes

- Construction of villages, roads, and farming infrastructure

- Agriculture (planned): large-scale wheat and barley cultivation, livestock herding

- Secondary: fishing in coastal zones and rivers, saltworks

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Army of the Westerlands – Year 2492 IC

Total strength: 25,000

- 15,000 professional soldiers (field army)

- 10,000 garrison guards (cities and forts)

Commander: Elector Count of Westerland

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Field Army (15,000)

- Pikemen: 3,000

- Musketeers: 6,000

- Halberdiers: 2,000

- Pistolier cavalry: 1,000

- Artillery crews (cannons): 500

- "Bane of Monsters": 500 (elite shock corps chosen personally by the Elector Count)

- Support and logistics: 2,000 (engineers, medics, supply, camp guards)

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Garrison Forces (10,000)

- City Guards: 7,000 (distributed among Marienburg, Reinsfeld, Merxheim, Stahlberg, and minor towns)

- Fortress Garrisons: 3,000

* Fort Solace: 1,500

* Fort Bergres: 1,000

* Minor coastal/watch fortifications: 500

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Special Unit: "Bane of Monsters"

- Strength: 500

- Role: Elite shock infantry, designed to break the deadliest enemies and spearhead decisive charges.

- Armament: Exclusive use of runic swords, each one master-forged and engraved by Dawi runesmiths.

- Armor: Full runic plate armor, granting exceptional protection and resistance to Chaos corruption and sorcery.

- Combat style: Fire a volley at close range, then charge in perfect formation with runic blades raised..

- Recruitment: Handpicked by the Elector Count from his finest warriors; only veterans with years of service and proven valor are admitted.

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